Developer/Publisher: Irrational Games/2K Games Released: March 2013
Played on: PS3 (also available on 360, PC, Mac)

The original Bioshock played with some big themes and ideas around power and freedom, underpinned by a metanarrative that provokes the power relationship between a game’s design and the player without undermining it. Bioshock Infinite pursues the same ideas and more, perhaps to a fault, including racism, revolution, religious zealotry, space/time conundrums, and the illusion of choice a user is given when playing. That big ideas can form a major part of highly successful mainstream video games is an exciting development for the medium, particularly when the Bioshock games do it so well. Infinite perhaps bites off more than it can chew, and doesn’t fully explore some of it’s ideas as well as they deserve, but is overall an extremely satisfying and thought provoking game. Fun to play too, but not necessarily for the same reasons. Continue reading →